shapes demo: added flat shading option (fixed-function only)
[freeglut] / src / egl /
2015-10-20 John Tsiombikasminor C89 conformity fixes in fg_window_egl.c
2015-04-04 Manuel BachmannImplement initial Wayland support
2014-12-22 Veres Lajostypofixes - https://github.com/vlajos/misspell_fixer
2014-10-17 Diederick Niehorsterrenamed all references to freeglut_xxx files (their...
2014-06-24 Rcmaniac25Updated BlackBerry references to make note of the chang...
2014-06-01 Sylvain BeuclerRewrite EGL attributes using our ATTRIB/ATTRIB_VAL...
2014-06-01 Sylvain BeuclerEGL is always double-buffered
2014-06-01 Sylvain BeuclerUnify GLES1 and GLES2 (libraries are compatible and...
2014-01-24 Rcmaniac25Added comments about GLES 3.0 support with 2.0 references.
2014-01-24 Rcmaniac25BlackBerry and Android -Added ability for developer...
2014-01-24 Rcmaniac25Info logging only shows in debug compilation Added...
2014-01-24 Rcmaniac25Hardcoded the RGB bitdepths for EGL surface creation.
2014-01-24 Rcmaniac25Can use input devices from x11 (serial input... unlikel...
2012-04-21 Sylvain BeuclerFix a few more compiler warnings
2012-04-21 Sylvain BeuclerFix compiler warnings
2012-04-19 Sylvain BeuclerEGL: Declare fgPlatformSetWindow earlier to fix C warning
2012-04-15 Sylvain BeuclerFix regressions from previous commits
2012-04-15 Sylvain BeuclerEGL: reuse fgPlatformSetWindow for calling eglMakeCurrent
2012-04-15 Sylvain BeuclerFix eglInitialize check
2012-03-25 Sylvain BeuclerEGL: implement fgPlatformGetProcAddress
2012-03-17 Sylvain BeuclerRename fghChooseConfigEGL -> fghChooseConfig (not a...
2012-03-17 Sylvain BeuclerFix library for GLES1
2012-03-17 Sylvain BeuclerImplement EGL fgPlatformGlutGetModeValues and partial...
2012-03-17 Sylvain BeuclerEGL: implement fgPlatformSetWindow
2012-03-17 Sylvain BeuclerRemove Android-specific code (logging) in fg_display_egl
2012-03-17 Sylvain BeuclerContext can be used for a menu rather than the current...
2012-03-17 Sylvain BeuclerEGL: more code reusability
2012-03-17 Sylvain BeuclerfghChooseConfigEGL returns 1/0 if found/not found
2012-03-17 Sylvain BeuclerMove tagSFG_PlatformWindowState from EGL to Android
2012-03-17 Sylvain BeuclerEGL: make more code reusable - less Android-specific
2012-03-17 Sylvain BeuclerEGL: separate config and context code
2012-03-16 Sylvain BeuclerMove EGL fields to a separate structure for reusability...
2012-03-15 Sylvain BeuclerError handling for eglSwapBuffers
2012-03-11 Sylvain BeuclerRename Android and EGL files
2012-03-11 Sylvain BeuclerAdd base Android and EGL code