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keep scores and settings in SRAM
[gbajam22]
/
src
/
gamescr.c
2022-10-30
John Tsiombikas
keep scores and settings in SRAM
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2022-10-30
John Tsiombikas
destroy enemies, increment counters, detect victory
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2022-10-30
John Tsiombikas
shoot and destroy enemies
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2022-10-30
John Tsiombikas
laser shots
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2022-10-30
John Tsiombikas
better menu screen
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2022-10-28
John Tsiombikas
skippable logo splash
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2022-10-27
John Tsiombikas
proper screen cleanup and switching back&forth between...
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2022-10-26
John Tsiombikas
added rudimentary menu screen
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2022-10-26
John Tsiombikas
early partial DMA of OAM during init, shows up as a...
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2022-10-26
John Tsiombikas
back to 3vbl after sprites shot it up to 5-6
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2022-10-26
John Tsiombikas
optimization: fixed spawn points on color texture
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2022-10-25
John Tsiombikas
added enemy sprites, tanked the framerate... need to...
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2022-10-25
John Tsiombikas
foo
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2022-10-24
John Tsiombikas
removed old level and player data structures from the...
voxels
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2022-10-24
John Tsiombikas
UI sprites
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2022-10-21
John Tsiombikas
foo
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2022-10-20
John Tsiombikas
better input, button for quality selection
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2022-10-20
John Tsiombikas
switched the turn/strafe controls around
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2022-10-20
John Tsiombikas
turns
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2022-10-18
John Tsiombikas
lower res, still slow
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2022-10-18
John Tsiombikas
optimizations
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2022-10-17
John Tsiombikas
looks right, extremely slow
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2022-10-17
John Tsiombikas
porting voxscape to gba
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2022-10-17
John Tsiombikas
voxelscape port
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2022-10-07
John Tsiombikas
mouse controls on pc version
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2022-10-06
John Tsiombikas
pc port works
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2022-10-05
John Tsiombikas
non-gba port continues
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2022-10-05
John Tsiombikas
starting to separate platform-specific code to facilita...
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2022-10-02
John Tsiombikas
stable floor cones
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2022-10-01
John Tsiombikas
foo
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2022-09-15
John Tsiombikas
foo
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2022-09-11
John Tsiombikas
fixed clipping, emuprint for mgba, foo
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2022-09-09
John Tsiombikas
foo
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2022-09-07
John Tsiombikas
foo
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2022-08-08
John Tsiombikas
foo
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2022-08-07
John Tsiombikas
foo
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2022-07-27
John Tsiombikas
initial commit
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